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Using stealth, he could slip past the guards undetected while players waited for the boats that would whisk them across the sea to Kalimdor. Being one of the only ways to move between Kalimdor and Azeroth, Menethil Harbor was a bottleneck that nearly every player had to pass through at least once. "There were a lot of times that someone would be waiting for the boat, and they'd be like, good, Angwe isn't here.They'd get on the boat, and I'd get on with them but I'd use Stealth so I was invisible.Someone stole something from him in Everquest, so he started sleeping according to their timezone so he could optimally grief this guy.He would wake up with him on Everquest and follow him around fucking his day up until he got his vengeance.It's the decade-old legacy of one player who decided not to raid or do dungeons like a normal person, but to murder anyone who dared step foot in the most popular port in all of World of Warcraft. "It was a horrible, horrible game and I played on a PVP server and people were vicious—it was a mean place." He tells me that if people found his exploits to be tasteless, they should see the stuff he put up with in Everquest.People wouldn't just taunt you into losing your cool, they would go out of their way to fuck up your week..But for a game about players killing gods and becoming heroes of Azeroth, Warcraft's community has surprisingly few notable players-turned-turned heroes and even less villains. His name is Angwe, and in 2005 he was World of Warcraft's ganking god.
Today, World of Warcraft's PVP system is much more realized than it was back in 2005.
"If I was going to camp a spot, I wanted the satisfaction of seeing people freak out," he says.